
#include "member_BOrthoHandler.h"

using namespace BWE;

member_BOrthoHandler::member_BOrthoHandler(BOrthoHandler* handler)
{
	boss = handler;
	moveStep = 10;
	rotateStep = 0.4f;
	rightDown = false;
	middleDown = false;
}

member_BOrthoHandler::~member_BOrthoHandler()
{

}
